

Players select from one of six classes to play as, each with its own role within the team. Players join the forces of either the United States Army or the German Wehrmacht and compete against each other in a variety of game modes.

However, the game was criticized for the lack of content in it at the time of release, although subsequent updates to the game have added new game modes and levels.ĭay of Defeat: Source is set in World War II, specifically the European Theatre in 1944. Upon release, the game received a generally favorable reception, praised for its atmospheric and strategic gameplay and its graphics, audio work and overall presentation. Army and the Wehrmacht, each with access to six player classes, fighting in a variety of scenarios inspired by World War II engagements in the European Theatre of 1944. The game itself revolves around two teams, the U.S. In addition, Day of Defeat: Source has been used by Valve to present new design features on the Source engine, such as high dynamic range rendering and cinematic effects. During the course of its development, Day of Defeat: Source progressed from being a straight conversion of Day of Defeat, to the alteration of certain aspects of the game's design and introduction of several features. Retail distribution of the game was handled by Electronic Arts. The game was released for Microsoft Windows on September 26, 2005, distributed through Valve's online content delivery service Steam. It was updated from the GoldSrc engine used by its predecessor to the Source engine, and a remake of the game models. Set in World War II, the game is a remake of Day of Defeat.

Day of Defeat: Source is a team-based online first-person shooter multiplayer video game developed by Valve Corporation.
